Map Hazard(s): Ways you can die on the map besides being directly killed by another player. Vents/Sewer/Hide Locations: Number of each and how they interact. Sabotages: Which sabotages can be activated on the map (sabotages with a * have no goose task equivalent, and ones with ~ are part of a goose task, but you probably don't want to be seen on them anyway). Below is a breakdown defining the basic categories of what I'm covering:īutton/Bell/Horn Location: Where you go to call an emergency meeting.Ĭameras/Intercom: Whether there are cameras and/or intercoms on the map. This guide is primarily meant for new players, or as a quick reference, as you should learn most of what's provided for a given map after playing that map for an hour or two. There are a variety of maps in Goose Goose Duck, and there are several differences about each of them besides how they look or what tasks they have.
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